The stuff that I'm working with (creds to the guys that created this last year):
Original brick wall texture
Brick wall normal map:
KTH admin building with parallax diffuse shader:
The first thing that hit me was that the colors wasn't so realistic looking. The overall reddish is much more dull in reality. This becomes more clear when zooming in a where the light intensity is pretty high:
Though, this will be fairly easy to fix when implementing the new shader.
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